Дата: Вторник, 18.09.2018, 17:47:27 | Сообщение # 2
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use OpenGL for rendering, which allow some nicer ui effects (thanks armada, fincs, subv... for theire work on mesa/nouveau) point filtering can now be used in any rendering size add a few libretro shaders (retro-v2, scanlines, pixellate, crt easymode, crt geom, sharp bilinear, sharp bilinear scanlines, sabr v3, xbrz, supereagle). Note that some shader will work better in integer scaling (2x, 3x), and some will have a better effect with linear filtering (sharp bilinear). Also, some are very intensive (crt geom, sabr, xbrz) and may not work fullspeed in some emulators (pSNES).
Дата: Четверг, 20.09.2018, 09:46:46 | Сообщение # 3
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Для загрузки/обновления доступна версия 2.1
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fix major slowdown after a few seconds of usage (thanks fincs) fix save states loading fix screen not completely cleared on rom launch (prevent garbage) remove black borders in fit, fit 4/3 and fullscreen modes add fps counter option add "high res" option, to be enabled only if really needed (secret of mana menus for example) as it impact perfomances update to latest snes9x.git