Дата: Четверг, 16.08.2018, 18:14:22 | Сообщение # 1
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TWiLight Menu++ DSiMenu++/DSiMenuPlusPlus это проект с открытым исходным кодом которое обновляет/заменяет DSi меню и интерфейс для nds-bootstrap DSi и Flash-карт. Разработчик переименовал проект и сменил свой ник на гитхабе! автор и редактор темы: dw_tn
Дата: Суббота, 18.08.2018, 11:38:12 | Сообщение # 2
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Для загрузки/обновления доступна версия 5.5.0
Цитата
Update instructions
Overwrite the _nds folder and boot.nds file on the SD root, with the new ones from the .7z file. For DSi CFW users, put title folder from CFW - SDNAND root folder, onto the SD card root. If you're asked to overwrite, click Yes. On 3DS, install the two CIAs in the cia folder.
What's new?
nds-bootstrap v0.11.0 is included, and the first version to support most SDK1-5 games in one build! The DSi System Menu font is implemented, so the japanese text characters are shown for games with japanese text! (thanks to @RonnChyran) Nightly homebrew nds-bootstrap build is now supported.
Bug fix
Power button now works again, for Unlaunch users without CFW on boot. (thanks to nocash for the fix code)
Дата: Вторник, 21.08.2018, 17:45:08 | Сообщение # 3
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Для загрузки/обновления доступна версия 5.5.1
Цитата
Update instructions
Overwrite the _nds folder and boot.nds file on the SD root, with the new ones from the .7z file. For DSi CFW users, put title folder from CFW - SDNAND root folder, onto the SD card root. If you're asked to overwrite, click Yes. On 3DS, install the two CIAs in the cia folder.
What's new?
Touch support has been added to the DSiMenu++ GUI!
Bug fixes
DSi/3DS theme: In order to avoid font corruption, the font is now reloaded whenever scrolling through games in the menu. DSiMenu++ will now tell the launched homebrew to use NTR touch mode, if the homebrew (with DSi header) is recently compiled, and if not using DSiWarehax. One example is GameYob (built into DSiMenu++), which has been recompiled with touch mode checking (included in latest libnds), so touch now works both in and out of DSiWarehax. .launcharg files are no longer shown on 3DS/2DS.
Known bug
In nesDS TWL Edition (also built into DSiMenu++), touch still only works for DSiWarehax users, as recompiling it with latest libnds does indeed fix NTR touch, but emulator decides to crash after a few seconds.
3DS theme: Startup sound now plays when fading in.
Bug fix
DSi/3DS themes: Tearing artifacts when scrolling through games, and some other bugs have been fixed (thanks to @RonnChyran)! More info here.
Known bug
Reported by Dragios: there is an issue of double (same) icon or wrong game icon display after soft reset. It seems to fetch the next game icon within the list.
Дата: Суббота, 08.09.2018, 21:27:43 | Сообщение # 5
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Для загрузки/обновления доступна версия 6.1.0 бета 1
Цитата
Update instructions
Overwrite the _nds folder and boot.nds file on the SD root, with the new ones from the .7z file. For DSi CFW users, put title folder from CFW - SDNAND root folder, onto the SD card root. If you're asked to overwrite, click Yes. On 3DS, install the two CIAs in the cia folder. This update of DSiMenu++/SRLoader/DSisionX brings lots of new features!
Acecard/Wood theme, which is a straight port of the original! (huge thanks to @RonnChyran!) Place your theme in sd:/_nds/dsimenuplusplus/akmenu/theme, and go into DSiMenu++ Settings to use it. Red, blue, green, yellow, pink, and purple colors have been added to the DSi Menu theme! Flashcard can now be accessed if you're running DSiMenu++ from the SD card, and can be used a secondary device! You can press Up/Down (DSi/3DS theme) or the R button (R4 theme) to switch between the SD and flashcard at any time. The only downsides are that they shouldn't spoof a commercial game (with it's icon being used), and it has to make the console autoboot into it, or else the flashcard cannot be accessed/supported. These flashcards are supported: -DS-Xtreme (Untested. Unknown if it will work.) -DSTT (Untested. Should work.) -Original R4 (Untested. Should work.) -R4 Ultra (Works.) DSiWare can also be launched from a flashcard, if DSiMenu++ is started from the SD card. (Requires Unlaunch on DSi.) It works by copying it to the SD card, so Unlaunch can run it. After saving in the DSiWare game/app, please start DSiMenu++ again to transfer the save data back to the flashcard. Further improvements to overall app stability and other minor adjustments have been made to enhance the user experience. NOTE: This is a beta release, so there may still be some bugs left in.
Overwrite the _nds folder and boot.nds file on the SD root, with the new ones from the .7z file. What's new?
The AKAIO theme is now bundled as an Acekard subtheme. Select Adv.EvoI in settings. The flashcard switch feature now only works with the R4 Ultra (www.r4ultra.com), as the other flashcards mentioned in v6.1.0 would either simply not work, or cause a white screen crash. Bug fixes
Fixed some known bugs, such as crashing when launching a game using the DSi, 3DS, or R4 theme, and the Guru Meditation Error screen appearing when trying to open per-game settings in those themes.
Overwrite the _nds folder and boot.nds file on the SD root, with the new ones from the .7z file. What's new?
The option where the last-ran ROM is autobooted, now works outside of DSiWarehax. Bug fix
Fixed bug where setting TWL clock speed would use NTR clock speed, and vice-versa, by reversing the text order. (Per-game settings menu does not have this bug.) Please re-set the setting in the settings screen.
6.2.0 Updating from v6.1.0 and later
Overwrite the _nds folder and boot.nds file on the SD root, with the new ones from the .7z file. What's new?
The async prefetch option has been replaced with a DS/DSi mode option, introduced in nds-bootstrap v0.12.0 (included with this release). nds-bootstrap version is now displayed in the settings screen. Bug fix
Fixed .nds DSiWare being launched on 3DS, as they do not work.