Дата: Понедельник, 07.10.2019, 11:35:22 | Сообщение # 8
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СУММАРНЫЙ! Changes AI SERVICE: Image mode is now much faster, it now saves the image in-memory in PNG format then passes it along to the translation service BUGFIX: Touch input – When using an overlay to toggle the quick menu on touchscreen devices, we no longer get ‘phantom’ menu input – i.e. the old bug of hitting the toggle and instantly resuming content (or performing a save state) is fixed BUGFIX: Networking – RetroArch crashed when pressing left while Relay Server Location entry was selected BUGFIX: Networking – fix memory leak that could happen at exit after a network operation had run CHEEVOS: Improve handling of line endings when calculating CD hashes for retroachievements CHEEVOS: Add support for Sega CD/Saturn; reduce hash calls to server FPGA: Add initial FPGA port for Z-Turn boards – not really release-ready yet, will need community support to continue. Currently employs naive framebuffer approach, not fullspeed GL1: GLDirect (D3D9 to OGL1.1 wrapper) support GONG: Stability fixes LINUX/UDEV: Fix touchscreen/lightgun issues MENU/MATERIALUI: MaterialUI no longer ‘forgets’ its place when navigating backwards in menus, and navigation in general is ‘cleaner’ MENU/MATERIALUI: Add initial gesture support MENU/MATERIALUI: Improved touch support MENU/MATERIALUI: Bugfix – Random’ items are no longer automatically highlighted when performing standard up/down ‘flick’ scrolling through lists (items are only highlighted when you keep the pointer still for > 200 ms) MENU/MATERIALUI: Bugfix – The display no longer ‘jerks’ for one frame when navigating backwards through lists MENU/MATERIALUI: Bugfix – The Material UI scaling factor is now based upon the device-reported screen DPI value (previously it relied upon a hard-coded magic number, which was never correct) MENU/RGUI: Functional mouse/touchscreen support MENU/ONSCREEN KEYBOARD: On-screen keyboard entry via mouse/touchscreen has been tidied up – no more double inputs (or unwanted menu interaction in the background) MENU/MOUSE: Mouse wheel up/down is now a proper ‘up/down’, same as using cursor keys or a dpad MENU/MOUSE: Mouse wheel tilt left/right has been wired up to normal ‘left/right’ commands. Also further improved mouse wheel tilt MENU/OZONE: Add option to toggle between static and scrolling content metadata MENU/XMB: Add full gesture support MENU/OSX: Fixed mouse buttons – mouse down events were not hooked up MENU: When navigating backwards from a core options drop-down list (i.e. pressing select or cancel), the last menu position is remembered (instead of resetting back to the first core option item each time) MENU: Add mouse/touchscreen gesture support MENU: Add option to delete playlists (Settings > Playlists > Playlist Management) MOBILE (ANDROID/IOS): Add option to automatically rotate overlays when changing orientation OSD: Memory details should now be available on every platform (get_mem_total and get_mem_free need to be implemented in the frontend driver for it to work) OSD: Memory details can now be shown individually without FPS and frame count PS2: Fix memory leaks in font/video driver SWITCH: Set default aspect ratio to core provided instead of 4:3 THREADED VIDEO: Fix FPS text in threaded video mode VITA: Set default aspect ratio to core provided instead of 4:3 VITA: Add system language detection VITA: More memory support WIN32: Log window now has title ‘Logging Console’ WII: Add Wiimote lightgun support
Дата: Воскресенье, 27.10.2019, 18:22:47 | Сообщение # 9
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AI SERVICE: Added in fix for BMP returns to AI service. Added in label passing to AI service call BSV: Fix BSV recording/playback BUGFIX: Fix crash when setting Thumbnail Directory BUGFIX/STABILITY: Set “Automatically Add Content to Playlist” to false by default, this was unstable on PS3 and Mac and other platforms potentially as well. COMMON: Graceful driver switching for Windows and Linux COMMON: Cache frame before converting 0RGB1555 LAKKA: Wi-Fi Access Point settings MENU: Menu scaling improvements MENU/MATERIALUI: There are no longer any animation glitches when ‘wraparound’ scrolling from the last entry in a list to the first, or when performing horizontal swipe navigation gestures on certain settings-type entries MENU/MATERIALUI: List entries underneath the title and navigation bars are no longer highlighted when touching the title/navigation bars (this was only a cosmetic issue, but it was annoying…) MENU/MATERIALUI: The current menu list is no longer reloaded when pressing the currently active tab on the navigation bar MENU/MATERIALUI: The ticker text spacer has been set to a ‘bullet’ character (same as Ozone) MENU/MATERIALUI: The default colour theme has been set to ‘Ozone Dark’ MENU/MATERIALUI: Three new colour themes have been added. MENU/MATERIALUI: A new Menu Transition Animation option has been added under User Interface > Appearance. When this is enabled, menu transition events are animated MENU/MATERIALUI: The navigation bar is now shown at all times – i.e. it is an actual navigation tool, rather than a ‘top-level-menu’ curiosity MENU/MATERIALUI: Two new context-sensitive buttons have been added to the navigation bar – back button and resume button MENU/MATERIALUI: A new Auto-Rotate Navigation Bar option has been added under User Interface > Appearance. When enabled (this is the default setting), the navigation bar is moved to the right hand side of the screen when using landscape screen orientations MENU/MATERIALUI: The playlists tab is now correctly hidden when User Interface > Views > Show Playlist Tabs is disabled MENU/MATERIALUI: Material UI now correctly readjusts its layout when screen orientation changes on mobile devices MENU/MATERIALUI: Material UI now resizes in real-time when the user manually sets the Menu Scale Factor (this never worked properly with the old DPI override) MENU/MATERIALUI: Material UI no longer leaks memory on ‘context reset’ (fonts were previously never free()’d) MENU/MATERIALUI: A new Android-style ‘system bar’ has been added. This shows current core name, clock and battery level MENU/MATERIALUI: A new search icon is shown on the title bar when viewing playlists and file browser lists. Pressing this launches the search interface MENU/MATERIALUI: The title bar now uses a larger font, and the sublabel font has also been enlarged a little, to more closely align with Material UI standards MENU/MATERIALUI: A number (quite a large number) of layout/spacing issues have been fixed MENU/MATERIALUI: The existing colour theme handling code is not fit for purpose, so the whole lot got ripped out and reimplemented. In doing so, also adjusted all the theme colours to better match Material UI standards – with a few liberties taken for aesthetic purposes. OSD: Fix fast forward indicator when not using menu widgets PSP1: Remove duplicated FPS indicator on the screen LIBNX/SWITCH: Make audren threaded audio driver the new default VIDEO LAYOUT: Add video layout MAME overlay compatibility. Enabled for Windows/Linux/OSX/iOS/Android/libnx. Only works with GL driver for now, no glcore yet
Дата: Воскресенье, 03.11.2019, 14:08:47 | Сообщение # 10
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BUGFIX/MENU: Fix menu rendering with Mali GPUs after changing video dimensions CDROM: Adds pregap support to cdfs helper methods CHEEVOS: Provides the new PCEngine hashing algorithm for RetroAchievements LOCALIZATION: Update French translation LOCALIZATION: Update Polish translation LOCALIZATION: Update Spanish translation MENU/MATERIALUI: Initial thumbnail support MENU/MATERIALUI: Cutie / Virtual Boy theme added MENU/MATERIALUI: Bugfix – Under certain extreme circumstances, entries with very long sublabel strings could have their text prematurely ‘clipped’ as the entry is scrolled beyond the top of the screen MENU/MATERIALUI: Bugfix – Certain setting value strings were unnecessarily truncated (with a …) when using smooth ticker text MENU/XMB: Sunbeam theme added
Дата: Пятница, 27.12.2019, 00:33:08 | Сообщение # 11
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Для ps2/psp/psv линки есть и работают а на ps3 официальный линк стоит на 1.82, но файла нет! Как появится, то добавлю, возможно новая версия содержала ошибки.